Pupper - VRChat Avatar
This is a canine avatar, made for use in VRChat. Has full facial visemes, face expression morphs, and is fullbody compatible. This model also comes with body customization blendshapes, for different body types, as well as facial and ear shape sliders.
This purchase comes with a unitypackage file with a few compiled prefabs, substance painter files, textures, and a .blend.
This avatar also comes with dynamic digitigrade legs and MMD visemes! :D
!!!!NOTE: THIS AVATAR IS NOT REFUNDABLE. This is a DIGITAL product- when you buy it, you gain access to digital files that cannot just be "taken back". You cannot "return" a digital product like you can a physical one. If you force a chargeback, I WILL fight it.
If you are having any technical issues with the avatar, join my avatar Discord and ask for tech help, OR add me on Discord(Tosca#8203) for tech help, rather than immediately assuming that the avatar is "broken" and trying to force a chargeback.
Now uses GoGo Loco controllers/menus!
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TOS
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- You may customize this model however you like- you can even make public cloneable avatars with it.
- You may take commissions using this model, however if you're giving files, the other party must have also bought the model. You may also not upload commissioned avatars to the other party's account if they do not own the avatar off of Gumroad, you may only keep it as publicly cloneable on your own account. If a commissioner wants it private, they need to buy the avatar from me.
- Do not give out the model files to anyone that has not already bought and paid for it, for any reason.
- You MAY edit this model and then sell edits as bases for others to use, provided that anyone buying your base has bought the original model in the first place. You may sell mods of this model, but only to people who already own it.
- If you are commissioning someone else for textures for this model, and they do not already own the files, you may ONLY give out the substance file, and the substance file ONLY, for them to texture. If someone is compiling the entire avatar for you, or doing anything besides retextures, they must own it, or you will need to buy it for them.
- Reuploading or reselling this avatar or any of its included files, anywhere, where people can freely access it without paying for it directly from this page, is expressly prohibited. Respect artists, don't pirate our work or redistribute it. I work hard on my avatars and this is, quite literally, my only source of income. I will pursue violators to the fullest extent of the law if caught, because this is my livelihood and I ask for that to be respected.
- By purchasing this avatar, you hereby agree to all of these terms, accepting them as a legally binding agreement.
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Join my Discord for model updates, avatar help, avatar mods, WIPs, etc: discord.gg/7bkHRWPSwt
You can also join my Pupper community server, here: https://discord.gg/hBV3SFcMrQ
====== CHANGELOG ==========
2/7/22 - Added some extra fluff blendshapes for a more "upwards tuft" appearance, and an extra prefab that uses these new fluff shapes.
2/8/22 - Added a planti rigged version for compatibility with VRMs and Quest.
2/11/22 - Fixed an issue with the planti rigged version having the wrong bones assigned on the hips, and added a bunch of new blendshapes for a more feminine body type as well as new ear shapes. Also included two new prefabs: "Smooth" and "Feminine".
2/13/22 - Added an optional hoodie with some new prefabs. :D
2/18/22 - Added a "tall" Pupper variant, as well as a planti version of said variant! :D
2/26/22 - Implemented a fix for a few issues introduced by VRChat's new beta IK system caused by the hip bone being flipped. "Lock Head" should no longer cause the model to twist and break, and it should not function properly in fullbody with the new IK. Also, combined the plantigrade and digitigrade versions as well as the Tall Pupper into one .unitypackage file. The plantigrade prefabs are found in the "Planti" folder, Tall Pupper is found in the Tall Pupper folder. Also, removed a lot of the extra prefabs that aren't really needed, for simplicity of updates.
2/27/22 - Fixed a few issues from the last update that resulted in the TailWag animation making the tail go through the front of the body, and some expression animations being broken.
4/1/2022 - (No, this is not an April Fools joke), completely re-did the feet paws, updated the action menu to be more organized, adjusted EarsDown expression, added collar toggle, fixed broken Howl, and added brand new eye textures created by Simmer.
To update your existing textures for the new model, simply import the included Substance FBX file into your Substance file, and it will replace the mesh. Most likely, the feet, paw pads on the feet, and claws will need some fixing, but it shouldn't mess things up too much and the vast majority of old textures should be retained. To carry over the new eyes onto your existing texture(entirely optional), you can create a smartmaterial from the "Eyes" folder on the base texture, and then apply it to yours(and replace the existing eye texture).
4/26/22 - Updated for the new PhysBones system, and added a new "realistic" model variant, with adjusted anatomy and realistic fur textures. The tail also now no longer clips into the floor when crouching/lying down/etc and actually has floor collision. :D
4/27/22 - Lowered polycount of tongue and paw pads to better optimize the model, as those areas had a lot of unnecessary polys that could be cut without sacrificing visuals.
8/14/22 - Reshaped butt and tail area on all versions, added multiple new customization blendshapes, including coyote-like ears and muzzle blendshapes, redid ChestFluff2, added new upwards stomach fluff, replaced HeadFur1 with a backwards-facing fur tuft, reshaped some feminine blendshapes, added 'narrow eyes' blendshape, and integrated the GoGoLoco controllers and menu. Also, added plantigrade prefabs for Realistic Pupper.
9/11/22 - Added new base default texture by Simmer, and added some new hairstyles, including a "mane" of sorts(including a version with some bangs). Also, fixed some prefabs not having GoGoLoco applied. Updated Gumroad preview pics.
9/12/22 - Added a quick fix for the planti versions. The lower leg bone was missing from the humanoid rig settings, somehow, which broke it. This has now been fixed.